Design Style Guidelines

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·         Halo 2 multiplayer levels should follow the Halo universe from a design and aesthetics perspective. Multiplayer levels borrow geometry or architectural elements from single-player environments; however, multiplayer levels tend to be removed from the narrative portion of the Halo universe. This allows a Halo 2 multiplayer level to look and feel like Halo while offering the designer more freedom.

·        Human structures, ships, vehicles, weapons, and other elements are based on a military theme. The Human technology style is relatively near-future with obvious advanced technology that is recognizable and functional without being overly complex. The color palette reflects the military theme: dark greens, olive, gun metal, burnished aluminum, dark gray, black, and brown. Human construction style tends to be angular with 30- and 45-degree angles being standard.

·         Covenant structures, vehicles, ships, weapons, and other elements are based on a science-fiction theme. Covenant technology is more advanced than comparative Human technology but less advanced than Forerunner technology. The Covenant color palette is metallic red, blues, and purples. These same colors are also found on their energy fields, shields, and other luminous elements. Covenant construction style tends to be organic and features smooth curves and rounded surfaces.

·        Forerunner structures, such as the Halo ring, and the technology they contain are far more advanced than Human or Covenant technology. These structures tend to be massive and distinctly alien. External Forerunner structures tend to have smooth metallic surfaces with large, bold architectural features. Interior structures tend to be open and reminiscent of a cathedral. Common interior elements, such as pillars, illuminated control panels, wall panels, and various alien machinations, are the hallmark of Forerunner construction. The Forerunner color palette consists of metallic colors such as silver. Blues, purples, and yellows are commonly found on the luminous elements of Forerunner construction.

·         The inner surface of the Halo ring and its terrain mirror the environments found on Earth, with the exception of geological formations or features related to geothermal or volcanic activity such as geysers or volcanoes. These environments include rolling plains and grasslands, deserts, oceans, lakes, beaches, islands, forests, snow, and ice-covered canyons.

 


Courtesy of Halo Maps website www.halomaps.org
Halo 2 Vista Maps