Console Commands

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The following console commands can be used in Halo 2 Sapien to make level editing easier. To open or close the console in Sapien press the TILDE (~) key. To execute a console command, enter the command followed by a space and then the new value. For toggle commands 0 is off and 1 is on.

Note: These commands are for development use only.

 

Console Command

Default Value

Valid Values

Description

debug_instanced_geometry

0

0-1

Outlines instanced geometry objects. The additional debug_instanced_geometry_ commands will only be displayed if this command is on.

debug_instanced_geometry_bounding_spheres

0

0-1

Displays the bounding spheres for instanced geometry. Requires debug_instanced_geometry to be enabled.

debug_instanced_geometry_collision_geometry

0

0-1

Displays the collision geometry for instanced geometry. Requires debug_instanced_geometry to be enabled.

debug_instanced_geometry_names

0

0-1

Displays the names of instanced geometry, including the instance number. Requires debug_instanced_geometry to be enabled.

debug_instanced_geometry_vertex_counts

0

0-1

Displays the vertex counts for instanced geometry. Requires debug_instanced_geometry to be enabled.

debug_objects

0

0-1

Displays bounding radii of the game objects or models and collision models.

debug_sound

0

0-1

Displays visual representations of the sounds being played and their audible radii including labels indicating the specific sound being played to the player.

debug_structure

0

0-1

Outlines the structure bsp including collision planes (such as those placed in 3ds Max for player containment).

game_speed <#>

1

0-20

Changes the speed you travel around the level.

 

geometry_cache_list

0

0-1

Displays a list of geometry items currently being cached.

geometry_cache_status

0

0-1

Displays geometry cache information.

kill_volume_disable

N/A

<name>

Disables the named kill trigger volume.

kill_volume_enable

N/A

<name>

Enables the named kill trigger volume.

rasterizer_fog_atmosphere

1

0-1

Toggles atmospheric fog on or off.

rasterizer_fog_plane

1

0-1

Toggles the fog plane on or off.

rasterizer_wireframe

0

0-1

Draws the current world scene including the world model (BSP) and all models such weapons, vehicles, characters and effects in wireframe mode, including invisible geometry that has collision data.

render_instanced_geometry

1

0-1

Toggles the rendering of instanced geometry objects.

render_model_triangle_counts

1

0-1

Toggles the drawing of the triangle counts for models.

render_model_names

1

0-1

Toggles the drawing of the names of models, including model subparts.

visibility_debug_portals

0

0-1

Draw or outline the portal definitions in the Game Window.

 

 


Courtesy of Halo Maps website www.halomaps.org
Halo 2 Vista Maps